![]() Fixed an exploit with the Huntsman in which a player could change loadout to negate the speed debuff when charged.Fixed an exploit where players could teleport back to their own spawn by changing loadout/class while touching the other team's No Entry gate.Fixed an exploit where players could use sv_cheats on secure servers.Fixed an exploit related to clearing the in-game text chat.Fixed players on team Unassigned being able to kill other players.Fixed players being able to late-join the game.Fixed Übercharge charge rate and duration upgrade not working for the Vaccinator.Fixed the loading screen backgrounds on Valve servers.Fixed bots not displaying the correct names.Fixed not being able to kick Spectators.Updated mat_picmip to allow values below -1.Fixed network edicts being used for server-side-only entities.Fixed Medi Gun charges expiring too early if a server forces add_uber_time.Fixed net_disconnect_reason affecting disconnect messages on the client.Fixed Mini-Sentry guns not triggering damage alerts in the HUD.Fixed The Shortstop shove showing as self-inflicted damage.Fixed ConVar buttons flickering after being clicked to toggle the value.Fixed the Iron Bomber's projectile collision size not matching other projectile collision sizes.Fixed jiggle bones rendering in the loadout and item previews.Fixed not being able to hit a player's hitbox if it extends outside the player's bounding box during an animation.Fixed lag compensation when melee-ing teammates.Fixed some players seeing for their player name.Fixed not being able to adjust the offset for a cosmetic item's Unusual effect.Added a game server setting, "tf_fall_damage_disablespread", to disable random fall damage (default: 0).Statistics include messages, bandwidth, and CPU processing time breakdown. Added a game server setting, "net_chan_stats_dump" which, when enabled, will dump statistics of each network channel when that network channel is closed.Clients that send packets causing server CPU processing time to exceed configured number of milliseconds will be kicked from the game server. Added a game server setting, "net_chan_limit_msec", which allows server operators to limit amount of processing time the game server can spend on processing packets for each client per tick.Several fixes to address exploits and stability issues.Team Fortress 2 Update Released JTF2 Team Updated item schema and localization files with community fixes.Updated The Chaser to fix some clipping issues and correct the backpack icon.Updated the Bandit's Boots to fix a clipping issue with LOD1.Fixed style names not aligning with the styles.Added Blank style that was originally missed.Updated the Boston Brain Bucket and Pest's Pads.Updated the Tropical Camo to fix the rigging and the normal map.Updated the Kazan Karategi to fix clipping issues with the Pyro's arms.Fixed the effects being almost invisible in bright areas.Fixed the highlight glow detaching itself from the effects and moving in the direction the player is moving.Updated Contagious Eruption, Daydream Eruption, and Volcanic Eruption Unusual effects.Updated the Cold Cosmos Unusual effect to fix a parenting issue.Machine mission selection dialog sometimes drawing under the category controls Fixed some view model draw animations not using the snap command.Fixed some missing Announcer voice lines during the Competitive post-match summary.Fixed the Spy being able to disguise after picking-up the intelligence.The update will be applied automatically when you restart Team Fortress 2. Team Fortress 2 Update Released AugTF2 TeamĪn update to Team Fortress 2 has been released.
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